Re: [Jack-Devel] Windows dev: error linking libjack64.lib
Hi I found this thread on you Mailing list.
I am one of the Blender developers and maintain the VS2012 platform libs.
It seems that Jack suffers from the same problems blender had befor I began porting some things.
We use jack too and our win64 build crashes, when compiled with jack.
One of the reasons could be these:
http://msdn.microsoft.com/de-de/library/bb531344.aspx
The combination of vs2012 compiles binaries and windows 8 reacts with a runtime error with some initializations from pointers to void*
Or int*
In order to stay compatible the code should be checked for these.
For example
void *somevar = someClass->someMethod();
Where someMethod is defined as:
int someMethod();
Could cause a runtime error on x64 builds.
I'll take a look at your code in the next weeks and try to find a solution without breaking things.
But I think I'll need some help with that because I am not very familiar with Jack yet.
/Jürgen
1368648016.7707_0.ltw:2,a <1C7D15CF-180F-4AD3-9BA8-FA3758DD4461 at me dot com>