Re: [Jack-Devel] Windows 64bit - Jack has crashed

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DateFri, 14 Dec 2012 09:26:58 +0100
From Stéphane Letz <[hidden] at grame dot fr>
ToDarin <[hidden] at gmail dot com>
Cc[hidden] at jackaudio dot org
In-Reply-ToDarin [Jack-Devel] Windows 64bit - Jack has crashed
Can you report what the following command gives:

jackd -v -S -R -dportaudio -l


Stéphane 


Le 14 déc. 2012 à 08:10, Darin a écrit :

> I have tried to get Jack working on two different Windows 64bit PC's.
> 
> I have followed these instructions:
> http://jackaudio.org/jack_on_windows
> 
> But once the server is running and I try to open Jack Control, I get this
> message in the command window:
> 
> C:\Program Files (x86)\Jack>jackd.exe -R -S -d portaudio -d "ASIO::ASIO4ALL v2"
> jackdmp 1.9.9.5
> Copyright 2001-2005 Paul Davis and others.
> Copyright 2004-2012 Grame.
> jackdmp comes with ABSOLUTELY NO WARRANTY
> This is free software, and you are welcome to redistribute it
> under certain conditions; see the file COPYING for details
> Drivers/internals found in : C:\Windows\system32
> Drivers/internals found in : C:\Windows\system32
> JACK server starting in realtime mode with priority 10
> InitTime : multimedia timer resolution set to 1 milliseconds
> Driver is not running
> Driver is not running
> CheckRes error
> JackRequest::ClientOpen write error name = qjackctl
> 
> I get the "Driver is not running" error if I try to use JackRouter in my ASIO
> application.
> 
> So then I tried setting Jack Control to launch Jackd.
> 
> When I do that, I get this in the message window in Jack Control:
> 
> 23:02:14.394 JACK is starting...
> 23:02:14.395 jackd -S -v -r -m -dportaudio -d"ASIO::ASIO4ALL v2" 
> -c8 -r48000 -p1024
> 23:02:14.422 JACK was started with PID=50516400.
> 23:02:14.855 JACK has crashed.
> 23:02:16.830 Could not connect to JACK server as client. - Overall operation
> 
> failed. - Unable to connect to server. Please check the messages window for
> more info.
> 
> Here is the output when I run this command:
> 
> C:\Program Files (x86)\Jack>jackd -v -S -R -dportaudio -r48000 -p1024
> jackdmp 1.9.9.5
> Copyright 2001-2005 Paul Davis and others.
> Copyright 2004-2012 Grame.
> jackdmp comes with ABSOLUTELY NO WARRANTY
> This is free software, and you are welcome to redistribute it
> under certain conditions; see the file COPYING for details
> Drivers/internals found in : C:\Windows\system32
> Drivers/internals found in : C:\Windows\system32
> JACK server starting in realtime mode with priority 10
> Jack: JackWinThread::StartImp : create non RT thread
> Jack: JackWinThread::ThreadHandler : start
> Jack: Initializing PortAudio...
> Jack: JackPortAudioDriver::Open nframes = 1024 in = 0 out = 0 capture name =  
> playback name =  samplerate = 48000
> Jack: JackDriver::Open capture_driver_name =
> Jack: JackDriver::Open playback_driver_name =
> Jack: Check protocol client = 8 server = 8
> Jack: JackEngine::ClientInternalOpen: name = system
> Jack: JackEngine::AllocateRefNum ref = 0
> Jack: JackWinSemaphore::Allocate name = jack_pipe.default_system val = 0
> Jack: JackEngine::NotifyAddClient: name = system
> Jack: JackGraphManager::SetBufferSize size = 1024
> Jack: JackConnectionManager::DirectConnect first: ref1 = 0 ref2 = 0
> Jack: JackGraphManager::ConnectRefNum cur_index = 0 ref1 = 0 ref2 = 0
> Jack: JackDriver::SetupDriverSync driver sem in normal mode
> Jack: JackPortAudioDriver::Open fInputDevice = 1, fOutputDevice 12
> Jack: JackPortAudioDriver::Open setup max in channels = 2
> Jack: JackPortAudioDriver::Open setup max out channels = 2
> Jack: JackPortAudioDriver::OpenStream buffer_size = 1024
> Jack: JackWinNamedPipeServerChannel::Open
> Jack: JackWinNamedPipeServer::BindAux : fName \\.\pipe\server_jack_default_0
> Jack: JackEngine::Open
> Jack: JackWinNamedPipeClient::ConnectAux : fName \\.\pipe\server_jack_default_0
> Jack: JackEngine::ClientInternalOpen: name = freewheel
> Jack: JackEngine::AllocateRefNum ref = 1
> Jack: JackWinSemaphore::Allocate name = jack_pipe.default_freewheel val = 0
> Jack: JackEngine::NotifyAddClient: name = freewheel
> Jack: JackDriver::ClientNotify ref = 1 driver = system name = freewheel notify =
> 0
> Jack: JackDriver::ClientNotify ref = 0 driver = freewheel name = system notify =
> 0
> Jack: JackConnectionManager::DirectConnect first: ref1 = 1 ref2 = 1
> Jack: JackGraphManager::ConnectRefNum cur_index = 0 ref1 = 1 ref2 = 1
> Jack: JackDriver::SetupDriverSync driver sem in normal mode
> Jack: JackAudioDriver::Attach fBufferSize = 1024 fSampleRate = 48000
> Jack: JackEngine::PortRegister ref = 0 name = system:capture_1 type = 32 bit flo
> at mono audio flags = 22 buffer_size = 1024
> Jack: JackGraphManager::AllocatePortAux port_index = 1 name = system:capture_1 t
> ype = 32 bit float mono audio
> Jack: JackConnectionManager::AddOutputPort ref = 0 port = 1
> Jack: JackEngine::ClientNotify: no callback for notification = 9
> Jack: JackEngine::ClientNotify: no callback for notification = 9
> Jack: JackAudioDriver::Attach fCapturePortList[i] port_index = 1
> Jack: JackEngine::PortRegister ref = 0 name = system:capture_2 type = 32 bit flo
> at mono audio flags = 22 buffer_size = 1024
> Jack: JackGraphManager::AllocatePortAux port_index = 2 name = system:capture_2 t
> ype = 32 bit float mono audio
> Jack: JackConnectionManager::AddOutputPort ref = 0 port = 2
> Jack: JackEngine::ClientNotify: no callback for notification = 9
> Jack: JackEngine::ClientNotify: no callback for notification = 9
> Jack: JackAudioDriver::Attach fCapturePortList[i] port_index = 2
> Jack: JackEngine::PortRegister ref = 0 name = system:playback_1 type = 
> 32 bit fl
> oat mono audio flags = 21 buffer_size = 1024
> Jack: JackGraphManager::AllocatePortAux port_index = 3 name = 
> system:playback_1
> type = 32 bit float mono audio
> Jack: JackConnectionManager::AddInputPort ref = 0 port = 3
> Jack: JackEngine::ClientNotify: no callback for notification = 9
> Jack: JackEngine::ClientNotify: no callback for notification = 9
> Jack: JackAudioDriver::Attach fPlaybackPortList[i] port_index = 3
> Jack: JackEngine::PortRegister ref = 0 name = system:playback_2 type = 
> 32 bit fl
> oat mono audio flags = 21 buffer_size = 1024
> Jack: JackGraphManager::AllocatePortAux port_index = 4 name = 
> system:playback_2
> type = 32 bit float mono audio
> Jack: JackConnectionManager::AddInputPort ref = 0 port = 4
> Jack: JackEngine::ClientNotify: no callback for notification = 9
> Jack: JackEngine::ClientNotify: no callback for notification = 9
> Jack: JackAudioDriver::Attach fPlaybackPortList[i] port_index = 4
> InitTime : multimedia timer resolution set to 1 milliseconds
> Jack: JackServer::Start
> Jack: JackPortAudioDriver::Start
> Jack: JackWinThread::StartImp : create non RT thread
> Jack: JackWinThread::ThreadHandler : start
> Jack: JackWinNamedPipeServerChannel::Init
> Jack: JackWinNamedPipeServerChannel::ClientAdd size 0
> Jack: JackWinThread::StartImp : create non RT thread
> Jack: JackWinNamedPipeServer::BindAux : fName \\.\pipe\server_
> jack_default_0
> Jack: JackWinThread::ThreadHandler : start
> Jack: JackClientPipeThread::Execute 2338f50
> 
> I get the exact same results on two different computers.
> 
> Thanks for your help!
> -Darin
> 
> 
> 
> Jack-Devel mailing list
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> http://lists.jackaudio.org/listinfo.cgi/jack-devel-jackaudio.org
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