JACK-AUDIO-CONNECTION-KIT
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#include <session.h>
Data Fields | |
jack_session_event_type_t | type |
const char * | session_dir |
const char * | client_uuid |
char * | command_line |
jack_session_flags_t | flags |
uint32_t | future |
const char* _jack_session_event::client_uuid |
Client UUID which must be passed to jack_client_open on session load.
The client can specify this in the returned command line, or save it in a state file within the session directory.
char* _jack_session_event::command_line |
Reply (set by client): the command line needed to restore the client.
This is a platform dependent command line. It must contain ${SESSION_DIR} instead of the actual session directory path. More generally, just as in session files, clients should not include any paths outside the session directory here as this makes archival/distribution impossible.
This field is set to NULL by Jack when the event is delivered to the client. The client must set to allocated memory that is safe to free(). This memory will be freed by jack_session_event_free.
jack_session_flags_t _jack_session_event::flags |
Reply (set by client): Session flags.
uint32_t _jack_session_event::future |
Future flags. Set to zero for now.
const char* _jack_session_event::session_dir |
Session directory path, with trailing separator.
This directory is exclusive to the client; when saving the client may create any files it likes in this directory.
jack_session_event_type_t _jack_session_event::type |
The type of this session event.