Re: [Jack-Devel] [andraudio] Google I/O: High performance audio talk
On 22/05/2013 14:24, Adrian Knoth wrote:
> He said (copy&paste from the transcript): "For now, it's important to
> understand that SCHED_FIFO priority only applies to threads that are
> created by the audio system. You can't do it for your own threads. So
> that means if you want the lowest latency, you need to run your audio
> code on an audio thread. In practice, that means you need to do your
> processing in a buffer callback. That means writing your sound engine
> in C++ and using OpenSLES.
So, to summarize...
The problem is that for low latency audio, Android proposes supporting
OpenSLES but not supporting ALSA? I can understand why Patrick and the
rest of the Linux audio community would be annoyed about that.
John
1369231136.14881_0.ltw:2,a <519CCF19.7080005 at tiscali dot co dot uk>